![]() ![]() ![]() The fact that some players kick my ass while other players barely put up a fight proves that it's not random. Of course if you charge at your enemies and start clicking mouse buttons at random you don't stand a chance, but if you don't panic and wait for your enemy to do something, you can react effectively. When you start playing it might seem like that but with some practice you can really become better. Some people say it's too luck based and that the melee fighting is too fast to react effectively. Some people say it's too luck based and that the melee fighting is Finally a melee based game where you actually have to do something. … Expandįinally a melee based game where you actually have to do something. The game also features a comprehensive single-player tutorial/training – something that many Savage fans requested and S2 Games feels is necessary in order to shorten the learning curve of a detailed game such as this. Gameplay is greatly superior as well due to a vastly improved melee system, an enhanced, officer-based battle grouping system, 20 unit class based system, FPS fast action paced gameplay for certain types of characters, third person RPG slower paced gameplay for others, better items with more RPG elements, and an improved spell casting system. The sequel features enhanced character models, higher quality animations, bump mapping, realistic, reflective water effects, dynamic shadows, point lighting, and an enhanced particle/spell effect system. The sequel features enhanced character models, higher quality animations, bump mapping, realistic, reflective water effects, dynamic From the same core team that conceptualized and created Savage, Savage 2: A Tortured Soul transports PC gamers to the next level in multiplayer gaming. Summary: From the same core team that conceptualized and created Savage, Savage 2: A Tortured Soul transports PC gamers to the next level in multiplayer gaming. ![]()
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